January 10, 2018 by Jack Dziamba. New Post Goes Up Every Wednesday
Fine Art in the New Media
Virtual Reality (VR) is all the rage now. This post will examine the place of VR in Art Museums in two ways: first, as a medium for the artist, and second, as a media for the viewer. and second This post will be deliberately visual, rather than an “essay” about the use of VR by Museums. Of course, references will be provided for the reader.
VR a New Medium for Artists
This is an exciting area for the use of VR by which artists use VR to create actual art. Here by way of example, is a video, ‘”The Kiss” by Gustav Klimt Painted in Virtual Reality!”
VR in Art Museums
VR has also been used by Art Museums as a “You are there” tool to make the you feel as if you are really at the museum, where ever you may be. The video link below is of the Louvre, which lets you visit both the inside (Winged Victory) and the outside ((The Courtyard) of the Museum, is a fine example.
Both ways have been used with various degrees of success in a yet developing field. Here is another example by the British Museum, “British Museum uses virtual reality to transport visitors to the bronze age.” VR has also been used to create virtual museums, “A New Museum Exists Solely in VR. What Does that Mean for the Future?”
The real test will be whether art created in VR will be shown in museums as a new art form. For museums, the test is whether VR is seen as a technology gimmick, or accepted as a new way to view at art.
For an in-depth discussion of this topic, see : “A proposal for a virtual reality museum for virtual reality art,” by Michael Fischer, of Stanford University.